SRDX/Gears/Default

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Revision as of 05:20, 4 January 2023 by Crimsongaia (talk | contribs)
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Overview

Default Gear is a well rounded gear that sets the bar for many stages. With high top speed, air efficiency, and special effects that make techniques such as JCBC more effective, it's no wonder that Default remains a favorite of newcomers and veteran players alike.





Default Gear
Blue star.png
Yellow tail.png
Red rock.png
Pink rose.png
Typej.png
Typew.png
Types.png
Smile.png
Temptation.png
Black shot.png
Channel5.png
Night sky.png
Banana.png
Egearg.png
Egearr.png
Egg bullet.png
Metal star.png
Psychic wave.png
Slab.png
Gear Archetypes: Standard Icon.png Cruising Icon.png
Fuel Type: Air Special Effects: - Ignores Icy Terrain - Retains cruising speed while charging a jump

Pros And Cons

Default Gear is a well-rounded character with a slight emphasis on projectiles and zoning.
Pros Cons
  • Crests: Acting as delayed projectiles, Es' Crests allow her to make her mixups plus on block, and continue pressure. They can also be
used as traps in neutral for zoning.
*Neutral: Thanks to her large normals and projectiles, Es' can make neutral difficult to navigate for most characters in the cast.
*Mobility: Es is very fast and has a unique airdash that's great for pressure.
*Great Reward: Lots of Es' combos have great corner carry, which allow her to start corner setplay quickly. She also gets great utility 
out of Crush Trigger.
  • Risky Pressure: Even with a crest backing her up, Es' pressure leaves many gaps that open her up to being exploited by IB and OD
punishes. This forces many players to stick with 2A pressure, which while serviceable, is still linear
*Below-average Damage: Without resources, Es' average damage is subpar.

Raw Stats