SRDX/Gears/Default: Difference between revisions

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{{card|width=4
{{card|width=4
|header=Overview
|header=Overview
|content=Es is a '''well rounded character''' that has straightforward tools such as a fast projectile and a DP. Es's unique mechanics involve her Drive and her Bors buff. Es's Drive allows her to set crests after certain attacks that deal damage after a set period of time. Es's Bors buff gives her the ability to use an enhanced version of each of her specials. Es's normals also have amazing range that she can use to dominate the midrange. In short, Es has a '''strong neutral game.'''  
|content=Default Gear is a '''well rounded gear''' that has straightforward tools such as a fast projectile and a DP. Es's unique mechanics involve her Drive and her Bors buff. Es's Drive allows her to set crests after certain attacks that deal damage after a set period of time. Es's Bors buff gives her the ability to use an enhanced version of each of her specials. Es's normals also have amazing range that she can use to dominate the midrange. In short, Es has a '''strong neutral game.'''  


Es is not without her shortcomings, however. The poor frame advantage on her B and C normals, combined with the fact that cancels into Drive or Special moves during blockstrings will leave noticeable gaps: makes Es particularly susceptible to Instant Block and Overdrive punishes. Es is forced to commit harder during pressure in comparison to similar characters, and the player has to be careful where they make that commitment. Despite these weaknesses, Es is rather '''friendly for beginners'''. Her execution barrier is low, and she can change her simple gameplan on the fly.
Es is not without her shortcomings, however. The poor frame advantage on her B and C normals, combined with the fact that cancels into Drive or Special moves during blockstrings will leave noticeable gaps: makes Es particularly susceptible to Instant Block and Overdrive punishes. Es is forced to commit harder during pressure in comparison to similar characters, and the player has to be careful where they make that commitment. Despite these weaknesses, Es is rather '''friendly for beginners'''. Her execution barrier is low, and she can change her simple gameplan on the fly.
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{{card|width=2
{{card|width=2
|header=Overview
|header=Default Gear
|content=
|content=
{{SRDX/Gears/defaultslide}}
{{SRDX/Gears/defaultslide}}
'''Gear Archetypes:''' [[File:Standard Icon.png|100x200px]] [[File:Cruising Icon.png|100x200px]]
style="text-align:right;" |'''Release Dates:'''
Archetypes
}
}}
}}

Revision as of 02:13, 4 January 2023

Overview

Default Gear is a well rounded gear that has straightforward tools such as a fast projectile and a DP. Es's unique mechanics involve her Drive and her Bors buff. Es's Drive allows her to set crests after certain attacks that deal damage after a set period of time. Es's Bors buff gives her the ability to use an enhanced version of each of her specials. Es's normals also have amazing range that she can use to dominate the midrange. In short, Es has a strong neutral game.

Es is not without her shortcomings, however. The poor frame advantage on her B and C normals, combined with the fact that cancels into Drive or Special moves during blockstrings will leave noticeable gaps: makes Es particularly susceptible to Instant Block and Overdrive punishes. Es is forced to commit harder during pressure in comparison to similar characters, and the player has to be careful where they make that commitment. Despite these weaknesses, Es is rather friendly for beginners. Her execution barrier is low, and she can change her simple gameplan on the fly.





Default Gear
Blue star.png
Yellow tail.png
Red rock.png
Pink rose.png
Typej.png
Typew.png
Types.png
Smile.png
Temptation.png
Black shot.png
Channel5.png
Night sky.png
Banana.png
Egearg.png
Egearr.png
Egg bullet.png
Metal star.png
Psychic wave.png
Slab.png
Gear Archetypes: Standard Icon.png Cruising Icon.png
style="text-align:right;"