SRDX/Gears/Turbo Star: Difference between revisions

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|content=Turbo Star is a Standard Gear which commands a formidable late-game presence due to its Level 4 effect.<br>
|content=Turbo Star is a Standard Gear which commands a formidable late-game presence due to its Level 4 effect.<br>


At 90 Rings, Turbo Star will Level-Up to Level 4, granting it more powerful stats than many gears at Level 3, making its late-game abilities very noteworthy. In return, its early-mid game is considerably weaker, emphasizing the need to quickly collect as many rings as possible.
At 90 Rings, Turbo Star will Level-Up to Level 4, granting it higher than average stats with no downside. In return, its early-mid game is considerably weaker, emphasizing the need to quickly collect as many rings as possible.


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Revision as of 23:04, 29 November 2023

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Overview

Turbo Star is a Standard Gear which commands a formidable late-game presence due to its Level 4 effect.

At 90 Rings, Turbo Star will Level-Up to Level 4, granting it higher than average stats with no downside. In return, its early-mid game is considerably weaker, emphasizing the need to quickly collect as many rings as possible.





Turbo Star
Turbo star.png
Gear Archetypes: 
Standard Icon.png
Fuel Type: Air
Special Effects: - Level 4





Pros And Cons

Turbo Star has fantastic late-game potential, which encourages the player to focus on good ring collection to reach Level 4 quickly.
Pros Cons
  • Level 4: Turbo Star levels up to Level 4 upon reaching 90 rings, which is an excellent tool for late-game speed and an extra Air Gauge refill.
  • Solid Drift Stats: With its notable early-game weaknesses, having low drift frames is invaluable to maintaining decent performance on early laps, translating well to late-game with a Drift Cap of 280.
  • Versatility: Turbo Star is flexible due to its stats and can perform well when picked on most characters.
  • Below-average early/mid game: Turbo Star's only useful tool in the early-mid game is its drift, which makes it susceptible to being pressured. Opponents can take advantage of this weakness by attacking to delay Level 4, and being attacked at Level 4 will always level the user down to Level 3.

Raw Stats