SRDX/Gears/Default: Difference between revisions
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=Pros And Cons= | =Pros And Cons= | ||
{{ProsAndCons | {{ProsAndCons | ||
|intro =Default Gear is a well-rounded character with a slight emphasis on projectiles and zoning. | |intro =Default Gear is a well-rounded character with a slight emphasis on projectiles and zoning. | ||
|pros= | |pros= | ||
*'''Crests:''' Acting as delayed projectiles, Es' Crests allow her to make her mixups plus on block, and continue pressure. They can also be used as traps in neutral for zoning. | *'''Crests:''' Acting as delayed projectiles, Es' Crests allow her to make her mixups plus on block, and continue pressure. They can also be | ||
*'''Neutral:''' Thanks to her large normals and projectiles, Es' can make neutral difficult to navigate for most characters in the cast. | used as traps in neutral for zoning. | ||
*'''Mobility:''' Es is very fast and has a unique airdash that's great for pressure. | *'''Neutral:''' Thanks to her large normals and projectiles, Es' can make neutral difficult to navigate for most characters in the cast. | ||
*'''Great Reward:''' Lots of Es' combos have great corner carry, which allow her to start corner setplay quickly. She also gets great utility out of Crush Trigger. | *'''Mobility:''' Es is very fast and has a unique airdash that's great for pressure. | ||
|cons= | *'''Great Reward:''' Lots of Es' combos have great corner carry, which allow her to start corner setplay quickly. She also gets great utility | ||
*'''Risky Pressure:''' Even with a crest backing her up, Es' pressure leaves many gaps that open her up to being exploited by IB and OD punishes. This forces many players to stick with 2A pressure, which while serviceable, is still linear | out of Crush Trigger. | ||
*'''Below-average Damage:''' Without resources, Es' average damage is subpar. | |cons= | ||
}} | *'''Risky Pressure:''' Even with a crest backing her up, Es' pressure leaves many gaps that open her up to being exploited by IB and OD | ||
punishes. This forces many players to stick with 2A pressure, which while serviceable, is still linear | |||
*'''Below-average Damage:''' Without resources, Es' average damage is subpar. | |||
}} | |||
=Raw Stats= | =Raw Stats= |
Revision as of 05:20, 4 January 2023
Overview
Default Gear is a well rounded gear that sets the bar for many stages. With high top speed, air efficiency, and special effects that make techniques such as JCBC more effective, it's no wonder that Default remains a favorite of newcomers and veteran players alike.
Pros And Cons
Default Gear is a well-rounded character with a slight emphasis on projectiles and zoning. | |
Pros | Cons |
used as traps in neutral for zoning. *Neutral: Thanks to her large normals and projectiles, Es' can make neutral difficult to navigate for most characters in the cast. *Mobility: Es is very fast and has a unique airdash that's great for pressure. *Great Reward: Lots of Es' combos have great corner carry, which allow her to start corner setplay quickly. She also gets great utility out of Crush Trigger. |
punishes. This forces many players to stick with 2A pressure, which while serviceable, is still linear *Below-average Damage: Without resources, Es' average damage is subpar. |