SRDX/Gears/Trap Gear: Difference between revisions
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*'''Very low Tornado Cost:''' the tornado cost on the gear is very low allowing the user to ''spam'' a bunch of tornados | *'''Very low Tornado Cost:''' the tornado cost on the gear is very low allowing the user to ''spam'' a bunch of tornados | ||
|cons= | |cons= | ||
*'''Lack of | *'''Lack of boost:''' As stated before Trap Gear does not have a boost meaning that it is defenseless against attacks coming from the sides and it is also useless in dealing with threats ahead | ||
*'''Very bad if behind:''' Trap Gear does not count with good catch up meaning that if the opponent gets far enough ahead Trap Gear will pretty much be set out of commission. | *'''Very bad if behind:''' Trap Gear does not count with good catch up meaning that if the opponent gets far enough ahead Trap Gear will pretty much be set out of commission. | ||
*'''Only 2 Tornados active :''' contrary to what you might think you can only have 2 of these active at a time | *'''Only 2 Tornados active :''' contrary to what you might think you can only have 2 of these active at a time |
Revision as of 23:19, 24 January 2023
Overview
YOU SHALL NOT PASS
Trap Gear is a unique Gear that disregards the B button mentality and adopts a more cruising centric style with a twist. Trap Gear can't Boost at all instead it gets a speed increase after placing a tornado (also known as Tornado boost). this in turns means that the user is going fast as they leave a minefield of tornados for the person behind to deal with.
Pros And Cons
Trap Gear is gear that shines on it's ability to combat threats that are behind it. | |
Pros | Cons |
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Raw Stats