SRDX/Gears/Default: Difference between revisions
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|header=Overview | |header=Overview | ||
|content=Default Gear is a '''well rounded gear''' that sets the bar for many stages. With high top speed, air efficiency, and special effects that make techniques such as [[ | |content=Default Gear is a '''well rounded gear''' that sets the bar for many stages. With high top speed, air efficiency, and special effects that make techniques such as [[SRDX\Techniques\JCBC|JCBC]] more effective, it's no wonder that Default remains a favorite of newcomers and veteran players alike. | ||
Es is not without her shortcomings, however. The poor frame advantage on her B and C normals, combined with the fact that cancels into Drive or Special moves during blockstrings will leave noticeable gaps: makes Es particularly susceptible to Instant Block and Overdrive punishes. Es is forced to commit harder during pressure in comparison to similar characters, and the player has to be careful where they make that commitment. Despite these weaknesses, Es is rather '''friendly for beginners'''. Her execution barrier is low, and she can change her simple gameplan on the fly. | Es is not without her shortcomings, however. The poor frame advantage on her B and C normals, combined with the fact that cancels into Drive or Special moves during blockstrings will leave noticeable gaps: makes Es particularly susceptible to Instant Block and Overdrive punishes. Es is forced to commit harder during pressure in comparison to similar characters, and the player has to be careful where they make that commitment. Despite these weaknesses, Es is rather '''friendly for beginners'''. Her execution barrier is low, and she can change her simple gameplan on the fly. |
Revision as of 02:38, 4 January 2023
Default Gear is a well rounded gear that sets the bar for many stages. With high top speed, air efficiency, and special effects that make techniques such as JCBC more effective, it's no wonder that Default remains a favorite of newcomers and veteran players alike.
Es is not without her shortcomings, however. The poor frame advantage on her B and C normals, combined with the fact that cancels into Drive or Special moves during blockstrings will leave noticeable gaps: makes Es particularly susceptible to Instant Block and Overdrive punishes. Es is forced to commit harder during pressure in comparison to similar characters, and the player has to be careful where they make that commitment. Despite these weaknesses, Es is rather friendly for beginners. Her execution barrier is low, and she can change her simple gameplan on the fly.