Template:BBCF Move Card: Difference between revisions

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<includeonly><!--------------------------- defaults the character to the subpagename ---------------------------
<includeonly>
-->{{#vardefine:MoveCardTargetChara|{{{chara|{{SUBPAGENAME}}}}}}}<!-----------
<div class="attack-container">
---><div class="attack-container"><div class="attack-gallery"><tabber>
<div class="attack-gallery"><tabber>
Images = {{{image}}}|-|Hitboxes = {{{hitbox}}}
Images = {{{image}}}|-|Hitboxes = {{{hitbox}}}
</tabber></div>
</tabber></div>
<!------------------------- displays the listed fields in the table portion of the move card -------- If the move is a single input with multiple versions, use the |versioned arg to show version names -------->
<!------------------------- displays the listed fields in the table portion of the move card -------- If the move is a single input with multiple versions, use the |versioned arg to show version names -------->
<div class="attack-info">
<div class="attack-info">
{{3DMoveDataTable
<div style='text-align: center;'>
| damage={{{damage}}} | guard={{{guard}}} | startup={{{startup}}} | active={{{active}}} | recovery={{{recovery}}} | frameadv={{{frameadv}}} | attribute={{{attribute}}} | invul={{{invul}}}|
{| class="wikitable" style="margin: auto; width: 100%; max-width: 1080px;"|+
}}
{{#if: {{{input1|}}} }}
! Damage !! Guard !! Startup !! Active !! Recovery !! Frame Advantage !! Attribute !! Invul
|-
| {{{damage}}} || {{{guard}}} || {{{startup}}} || {{{active}}} || {{{recovery}}} || {{{frameadv}}} || {{{attribute}}} || {{{invul}}}
|}</div>
<!--------------------------- this is where the body of the move card is written. --------------------------->
<!--------------------------- this is where the body of the move card is written. --------------------------->
{{{description|Add a description to this move using the <code><nowiki>|description=</nowiki></code> field.
{{{description|Add a description to this move using the <code><nowiki>|description=</nowiki></code> field.

Revision as of 20:53, 30 May 2023


Params:

chara     (OPTIONAL) = defines the character the move card is for. If left blank, uses the current character page.
  input                = a comma separated list of the inputs used for a move and its versions as they appear in cargo
  versioned (OPTIONAL) = name column visibility. enter name of column to use for the version field, typically 'name' or 'input'. Leave blank for no version column
  type      (OPTIONAL) = uses the cargo "type" field to help specify a desired move when multiple moves overlap inputs. 
  description          = a text description of the move

Template:BBTag Move Card/doc is a test page for practicing move card generation

COLORS: A = A B = B C = C D = D

Examples

1 input 1 version ABCD

Damage Guard Startup Active Recovery Frame Advantage Attribute Invul
this is how you setup move card properties

test description

Damage Guard Startup Active Recovery Frame Advantage Attribute Invul
{{{damage}}} {{{guard}}} {{{startup}}} {{{active}}} {{{recovery}}} {{{frameadv}}} {{{attribute}}} {{{invul}}}


Damage Guard Startup Active Recovery Frame Advantage Attribute Invul
{{{damage}}} {{{guard}}} {{{startup}}} {{{active}}} {{{recovery}}} {{{frameadv}}} {{{attribute}}} {{{invul}}}

2 inputs 2 versions

Damage Guard Startup Active Recovery Frame Advantage Attribute Invul
{{{damage}}} {{{guard}}} {{{startup}}} {{{active}}} {{{recovery}}} {{{frameadv}}} {{{attribute}}} {{{invul}}}

Add a description to this move using the |description= field.

Describe what the move is used for.

Explain the basics of why the initial purpose of the move is worth knowing or worth doing. Mention downsides that are important to know. If the move is particularly important it might have a spot on the character's Strategy page—an important anti-air will likely be mentioned in the neutral section, or an important combo move will be mentioned in the combo theory.

Damage Guard Startup Active Recovery Frame Advantage Attribute Invul
{{{damage}}} {{{guard}}} {{{startup}}} {{{active}}} {{{recovery}}} {{{frameadv}}} {{{attribute}}} {{{invul}}}


Damage Guard Startup Active Recovery Frame Advantage Attribute Invul
{{{damage}}} {{{guard}}} {{{startup}}} {{{active}}} {{{recovery}}} {{{frameadv}}} {{{attribute}}} {{{invul}}}