SRDX/Gears/Default: Difference between revisions

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[[Category:Standard Gears]][[Category:Cruising Gears]]< [[SRDX/Gears|Back to Gears]]
{{Overview/navigation}}
{{Overview/navigation}}
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|header=Overview
|header=Overview
|content=Default Gear is a '''well rounded gear''' that has straightforward tools such as a fast projectile and a DP. Es's unique mechanics involve her Drive and her Bors buff. Es's Drive allows her to set crests after certain attacks that deal damage after a set period of time. Es's Bors buff gives her the ability to use an enhanced version of each of her specials. Es's normals also have amazing range that she can use to dominate the midrange. In short, Es has a '''strong neutral game.'''
|content=Default Gear refers to the first gear that appears after you select a character, such as Blue Star, Type-J, or Egg Bullet; as all of these gears have the same stats internally.<br>
 
It is a '''well rounded gear''' that sets the bar on many stages, featuring high top speed, air efficiency, and special effects that make techniques such as [[SRDX/Techniques/JCBC|JCBC]] more effective. It's no wonder that Default remains a favorite of newcomers and veteran players alike.


Es is not without her shortcomings, however. The poor frame advantage on her B and C normals, combined with the fact that cancels into Drive or Special moves during blockstrings will leave noticeable gaps: makes Es particularly susceptible to Instant Block and Overdrive punishes. Es is forced to commit harder during pressure in comparison to similar characters, and the player has to be careful where they make that commitment. Despite these weaknesses, Es is rather '''friendly for beginners'''. Her execution barrier is low, and she can change her simple gameplan on the fly.
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|header=Default Gear
|header=Default Gear
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{{SRDX/Gears/defaultslide}}
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'''Gear Archetypes:'''
[[File:Standard Icon.png|100x200px]] [[File:Cruising Icon.png|100x200px]]<br>
'''Fuel Type:''' Air<br>
'''Special Effects:'''
- Ignores Icy Terrain
- Retains cruising speed while charging a jump
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  '''Gear Archetypes:''' [[File:Standard Icon.png|100x200px]] [[File:Cruising Icon.png|100x200px]]
=Pros And Cons=
 
  {{FP Box
  style="text-align:right;" |'''Release Dates:'''
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{{ProsAndCons
Archetypes
|intro ='''''Default Gear is a well-rounded gear that enables many distinct playstyles.'''''
}
|pros=
*'''Charge Speed Retention:''' Default does not lose speed when charging a jump, making it an effective user of [https://berserkerloop.com/index.php/SRDX/Glossary#:~:text=the%20item%20inside.-,Jump%20Cancel%20Boost%20Chain,-Advanced%20Technique JCBC] and [https://berserkerloop.com/index.php/SRDX/Glossary#:~:text=these%20unique%20traits.-,Attack%20Sliding,-Technique Attack Sliding]. This effect also helps with performing tricks and taking the correct routing.
*'''Versatility:''' Default's stats make it an excellent all-around gear which allows it to perform well in a wide variety of matchups. It can be safely picked on any Stage, even a preferred pick on some Stages with specific Types.
*'''Aggressive Play:''' Default's varied stat spread and high top speed means you can spend more air on attempts to attack or trap your opponent with tornados, being able to cruise at relatively high speeds if things go wrong. This gives it high effective air efficiency despite having standard air costs.
  |cons=
*'''Volatile Matchup vs High Boosting Gears:''' Due to its stats, Default is very easily outrun by High Boosting gears on many stages. In these matchups, it is up to the default player to play proactively to prevent the opponent from getting their resources at the right time, or take favorable routing. Failure to outplay your opponent in these matchups is a guaranteed loss.
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=Raw Stats=
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<iframe key="default" width= 100% height= 200 />
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Latest revision as of 21:21, 24 January 2023

< Back to Gears

Overview

Default Gear refers to the first gear that appears after you select a character, such as Blue Star, Type-J, or Egg Bullet; as all of these gears have the same stats internally.

It is a well rounded gear that sets the bar on many stages, featuring high top speed, air efficiency, and special effects that make techniques such as JCBC more effective. It's no wonder that Default remains a favorite of newcomers and veteran players alike.





Default Gear
Blue star.png
Yellow tail.png
Red rock.png
Pink rose.png
Typej.png
Typew.png
Types.png
Smile.png
Temptation.png
Black shot.png
Channel5.png
Night sky.png
Banana.png
Egearg.png
Egearr.png
Egg bullet.png
Metal star.png
Psychic wave.png
Slab.png
Gear Archetypes: 
Standard Icon.png Cruising Icon.png
Fuel Type: Air
Special Effects: - Ignores Icy Terrain - Retains cruising speed while charging a jump





Pros And Cons

Default Gear is a well-rounded gear that enables many distinct playstyles.
Pros Cons
  • Charge Speed Retention: Default does not lose speed when charging a jump, making it an effective user of JCBC and Attack Sliding. This effect also helps with performing tricks and taking the correct routing.
  • Versatility: Default's stats make it an excellent all-around gear which allows it to perform well in a wide variety of matchups. It can be safely picked on any Stage, even a preferred pick on some Stages with specific Types.
  • Aggressive Play: Default's varied stat spread and high top speed means you can spend more air on attempts to attack or trap your opponent with tornados, being able to cruise at relatively high speeds if things go wrong. This gives it high effective air efficiency despite having standard air costs.
  • Volatile Matchup vs High Boosting Gears: Due to its stats, Default is very easily outrun by High Boosting gears on many stages. In these matchups, it is up to the default player to play proactively to prevent the opponent from getting their resources at the right time, or take favorable routing. Failure to outplay your opponent in these matchups is a guaranteed loss.

Raw Stats