SRDX/Gears/Default: Difference between revisions

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[[Category:Standard Gears]][[Category:Cruising Gears]]< [[SRDX/Gears|Back to Gears]]
{{Overview/navigation}}
{{Overview/navigation}}
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<div id="home-content" class="home-grid">
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{{FP Box|header=Default Gear
{{card|width=2
|header=Default Gear
|content=<div style="text-align: center;">
|content=<div style="text-align: center;">
|content=
|content=
{{Template:SRDX/Gears/defaultslide}}
{{Template:SRDX/Gears/defaultslide}}
  '''Gear Archetypes:''' [[File:Standard Icon.png|100x200px]] [[File:Cruising Icon.png|100x200px]]<br>
  '''Gear Archetypes:'''  
  '''Fuel Type:''' Air
[[File:Standard Icon.png|100x200px]] [[File:Cruising Icon.png|100x200px]]<br>
  '''Fuel Type:''' Air<br>
  '''Special Effects:'''
  '''Special Effects:'''
  - Ignores Icy Terrain
  - Ignores Icy Terrain
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|intro ='''''Default Gear is a well-rounded gear that enables many distinct playstyles.'''''
|intro ='''''Default Gear is a well-rounded gear that enables many distinct playstyles.'''''
|pros=
|pros=
*'''Crests:''' Acting as delayed projectiles, Es' Crests allow her to make her mixups plus on block, and continue pressure. They can also be
*'''Charge Speed Retention:''' Default does not lose speed when charging a jump, making it an effective user of [https://berserkerloop.com/index.php/SRDX/Glossary#:~:text=the%20item%20inside.-,Jump%20Cancel%20Boost%20Chain,-Advanced%20Technique JCBC] and [https://berserkerloop.com/index.php/SRDX/Glossary#:~:text=these%20unique%20traits.-,Attack%20Sliding,-Technique Attack Sliding]. This effect also helps with performing tricks and taking the correct routing.
used as traps in neutral for zoning.
*'''Versatility:''' Default's stats make it an excellent all-around gear which allows it to perform well in a wide variety of matchups. It can be safely picked on any Stage, even a preferred pick on some Stages with specific Types.
*'''Neutral:''' Thanks to her large normals and projectiles, Es' can make neutral difficult to navigate for most characters in the cast.
*'''Aggressive Play:''' Default's varied stat spread and high top speed means you can spend more air on attempts to attack or trap your opponent with tornados, being able to cruise at relatively high speeds if things go wrong. This gives it high effective air efficiency despite having standard air costs.
*'''Mobility:''' Es is very fast and has a unique airdash that's great for pressure.
*'''Great Reward:''' Lots of Es' combos have great corner carry, which allow her to start corner setplay quickly. She also gets great utility
out of Crush Trigger.
  |cons=
  |cons=
*'''Risky Pressure:''' Even with a crest backing her up, Es' pressure leaves many gaps that open her up to being exploited by IB and OD
*'''Volatile Matchup vs High Boosting Gears:''' Due to its stats, Default is very easily outrun by High Boosting gears on many stages. In these matchups, it is up to the default player to play proactively to prevent the opponent from getting their resources at the right time, or take favorable routing. Failure to outplay your opponent in these matchups is a guaranteed loss.
punishes. This forces many players to stick with 2A pressure, which while serviceable, is still linear
*'''Below-average Damage:''' Without resources, Es' average damage is subpar.
}}}}
}}}}
=Raw Stats=
=Raw Stats=
<iframe src="https://docs.google.com/spreadsheets/d/e/2PACX-1vRvTQhOWUmyZGxYQE4jY4E7gIYMdaV2_ZwwkyZmzREh15pFQeZPmUFzZMjqbdLbolhSqulS0mZGdgII/pubhtml?gid=1857341058&amp;single=true&amp;widget=true&amp;headers=false"></iframe>
{{card|width=3
|content=
<iframe key="default" width= 100% height= 200 />
}}

Latest revision as of 21:21, 24 January 2023

< Back to Gears

Overview

Default Gear refers to the first gear that appears after you select a character, such as Blue Star, Type-J, or Egg Bullet; as all of these gears have the same stats internally.

It is a well rounded gear that sets the bar on many stages, featuring high top speed, air efficiency, and special effects that make techniques such as JCBC more effective. It's no wonder that Default remains a favorite of newcomers and veteran players alike.





Default Gear
Blue star.png
Yellow tail.png
Red rock.png
Pink rose.png
Typej.png
Typew.png
Types.png
Smile.png
Temptation.png
Black shot.png
Channel5.png
Night sky.png
Banana.png
Egearg.png
Egearr.png
Egg bullet.png
Metal star.png
Psychic wave.png
Slab.png
Gear Archetypes: 
Standard Icon.png Cruising Icon.png
Fuel Type: Air
Special Effects: - Ignores Icy Terrain - Retains cruising speed while charging a jump





Pros And Cons

Default Gear is a well-rounded gear that enables many distinct playstyles.
Pros Cons
  • Charge Speed Retention: Default does not lose speed when charging a jump, making it an effective user of JCBC and Attack Sliding. This effect also helps with performing tricks and taking the correct routing.
  • Versatility: Default's stats make it an excellent all-around gear which allows it to perform well in a wide variety of matchups. It can be safely picked on any Stage, even a preferred pick on some Stages with specific Types.
  • Aggressive Play: Default's varied stat spread and high top speed means you can spend more air on attempts to attack or trap your opponent with tornados, being able to cruise at relatively high speeds if things go wrong. This gives it high effective air efficiency despite having standard air costs.
  • Volatile Matchup vs High Boosting Gears: Due to its stats, Default is very easily outrun by High Boosting gears on many stages. In these matchups, it is up to the default player to play proactively to prevent the opponent from getting their resources at the right time, or take favorable routing. Failure to outplay your opponent in these matchups is a guaranteed loss.

Raw Stats